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  • Normals issue

    I've found a strange behaviour in VRay 2.00.02 regarding to normals:

    1) Create a box
    2) Apply a Normal->Flip modifier
    3) Apply a VRayMtl
    4) Render

    It seems that VRay ignores the flip normal, but it works fine using a Standard Material. What am i missing ?

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    Carlos Quintero
    iToo Software
    www.itoosoft.com

  • #2
    I do not know about Vray 2 but on 1.5:

    Pull Render Setup rollout \Global switches\Force back face culling.

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    • #3
      i think vray default to force the material to be a double sided, its in the vray material options.
      Dmitry Vinnik
      Silhouette Images Inc.
      ShowReel:
      https://www.youtube.com/watch?v=qxSJlvSwAhA
      https://www.linkedin.com/in/dmitry-v...-identity-name

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      • #4
        Solved. Thanks for replies !
        Carlos Quintero
        iToo Software
        www.itoosoft.com

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