Hi there,
when objects are moving in certain directions, the velocity value can turn negative and the velocity channel will render black (not in the VrayFramebuffer), am I right ? Is there a way to compensate that like the VrayFramebuffer is doing ?
Best regards
Ingo
when objects are moving in certain directions, the velocity value can turn negative and the velocity channel will render black (not in the VrayFramebuffer), am I right ? Is there a way to compensate that like the VrayFramebuffer is doing ?
Best regards
Ingo
Comment