is there a known issue with the EnvFog having several gizmos?
i first thought it has something to do with my distributed Rendering and the incremental saves...
here it goes: all four gizmos having randomly functional fog... so once the left one has none, then the middle one, then third, absolut randomly...
or is there something i dident got right? all gizmos are identical in size and renderbehaivor settings.
any hints? or should i just apply for each one a personal envFog effect?
i first thought it has something to do with my distributed Rendering and the incremental saves...
here it goes: all four gizmos having randomly functional fog... so once the left one has none, then the middle one, then third, absolut randomly...
or is there something i dident got right? all gizmos are identical in size and renderbehaivor settings.
any hints? or should i just apply for each one a personal envFog effect?
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