Hi,
I just try to use ambient occlusion via V-Ray : Indirect Illumination (GI) panel. And after a few test, I saw a problem with coplanar faces.. (I know , coplanar faces are A problem !). I don't model so I can't have any control to that problem.
Usualy, I have a AO pass via a VRaydirt in VRayExtraTex but I never try this "global AO" option before and that why I wanna test it.
Anyway I just want to know if there is a way to avoid this..
I just try to use ambient occlusion via V-Ray : Indirect Illumination (GI) panel. And after a few test, I saw a problem with coplanar faces.. (I know , coplanar faces are A problem !). I don't model so I can't have any control to that problem.
Usualy, I have a AO pass via a VRaydirt in VRayExtraTex but I never try this "global AO" option before and that why I wanna test it.
Anyway I just want to know if there is a way to avoid this..
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