I have several problems with VrayLensEffects...
as you can see on the images the result is wrong. I work in LWF and render with solidRocks. the LensEffectSource element isn't clean, although I render on ULTRA. I have tested all settings, IM/LC, BF/LC (universal settings) but the result was the same.
any ideas what's going wrong?
it's mysterious why the reflection of a light with a multiplier of 10 (4.4 float) makes a reflection of 3400 float!!
are ies files interact with the LensEffectSource? I think not and because of that I have placed some discs with a VrayLightMaterial to generate a reflection on glossy materials. the generate GI and receive GI are disabled.
I also get some white dots with high floating output? I use the colorcorrect plugin but with subtle corrections and I haven't any problems with it. the dot's are most visible on edges (VrayEdgeTex) and only on the LensEffectSource element.
I think, maybe there's a problem with solidrocks, but it's hard to believe...
help is appreciated.
best regards
themaxxer
as you can see on the images the result is wrong. I work in LWF and render with solidRocks. the LensEffectSource element isn't clean, although I render on ULTRA. I have tested all settings, IM/LC, BF/LC (universal settings) but the result was the same.
any ideas what's going wrong?
it's mysterious why the reflection of a light with a multiplier of 10 (4.4 float) makes a reflection of 3400 float!!
are ies files interact with the LensEffectSource? I think not and because of that I have placed some discs with a VrayLightMaterial to generate a reflection on glossy materials. the generate GI and receive GI are disabled.
I also get some white dots with high floating output? I use the colorcorrect plugin but with subtle corrections and I haven't any problems with it. the dot's are most visible on edges (VrayEdgeTex) and only on the LensEffectSource element.
I think, maybe there's a problem with solidrocks, but it's hard to believe...
help is appreciated.
best regards
themaxxer
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