Heya Folks,
I'm using pflow to make some simple blood elements with bercon metaballs and I've run into a scene which keeps giving me a nasty render error on one particular frame. I changed a few motion blur / sampling parameters to see if that'd help but it just shifted where the error was happening. No doubt this is something to do with sub frame sampling or topology but just thought I'd pop it up as a problem. No biggy, I think I'll use a different approach to get the element out so if it's just a weird scene thing then no bother!
Cheers,
John
I'm using pflow to make some simple blood elements with bercon metaballs and I've run into a scene which keeps giving me a nasty render error on one particular frame. I changed a few motion blur / sampling parameters to see if that'd help but it just shifted where the error was happening. No doubt this is something to do with sub frame sampling or topology but just thought I'd pop it up as a problem. No biggy, I think I'll use a different approach to get the element out so if it's just a weird scene thing then no bother!
Cheers,
John
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