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VraySky Shader still showing for DBR even though unticked?

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  • VraySky Shader still showing for DBR even though unticked?

    Anyone else have this problem?

    I am using precalc’d light solutions, and rendering out a patch matte while also using DBR. In the Max environment slot I have unchecked the VraySky shader so that my matte is against a black background.

    It works as expected on my local machine, but on the buckets that come back from the DBR machines are still using the VraySky shader as the background.

    I am using Vray1.5sp5 and Max2011.
    Attached Files

  • #2
    I should mention that this doesn't happen when I completely remove the map from the Max environment slot. It only happens when I simply tick don't use the map, which I do for patch shots so I can get a cleaner edge.

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