Look at the attached image. A floor with a black/white texture in the diffuse slot, and in a vray displacement modifier. Same texture.
The tiling works fine on the upper part of the image, but then in the middle it got messed up for some reason. As you can see, my red circles indicate the displacement, and it does not correspond with the diffuse texture. Anyone have any idea whats wrong here?
The tiling works fine on the upper part of the image, but then in the middle it got messed up for some reason. As you can see, my red circles indicate the displacement, and it does not correspond with the diffuse texture. Anyone have any idea whats wrong here?
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