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Normal maps causing colour changes to diffuse !

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  • Normal maps causing colour changes to diffuse !

    I have a map in the diffuse slot. Ive exported a normal map from crazy bump into the vraynormalmap in the bump slot. If I set the bump to 30 there is significant change to the diffuse colour...if I knock it down too much the normal bump isnt apparent in the render at all..what am i doing wrong or is this a bug ?

    I would actually like to set the bump amount to something like 50 so that it is more noticable but this alters the diffuse colour even more !
    Regards

    Steve

    My Portfolio

  • #2
    Anyone ? Vlado ?
    Regards

    Steve

    My Portfolio

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    • #3
      Can you show me an image?

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        Im not sure what has been happening recently but it seems to be working now. Not changed anything.
        Regards

        Steve

        My Portfolio

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        • #5
          The number one cause of this problem that I have seen is normal maps that have been accidentally gamma corrected. Watch out for that.

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          • #6
            That's one thing I didn't take into consideration...cheers for the pointer.
            Regards

            Steve

            My Portfolio

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