I have a map in the diffuse slot. Ive exported a normal map from crazy bump into the vraynormalmap in the bump slot. If I set the bump to 30 there is significant change to the diffuse colour...if I knock it down too much the normal bump isnt apparent in the render at all..what am i doing wrong or is this a bug ?
I would actually like to set the bump amount to something like 50 so that it is more noticable but this alters the diffuse colour even more !
I would actually like to set the bump amount to something like 50 so that it is more noticable but this alters the diffuse colour even more !
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