Heya
Hands down I cant figure it out... I try self ill material/light/ambient(all with dirt Map)
Either way I always get to see my Low poly model in parts where it goes outside high poly model.
How u guys do it? I dont want to use mental ray, last time it took IT 2H to render it...
I have
Low poly + UVW
High Poly no UVW
Thanx ciao.
Hands down I cant figure it out... I try self ill material/light/ambient(all with dirt Map)
Either way I always get to see my Low poly model in parts where it goes outside high poly model.
How u guys do it? I dont want to use mental ray, last time it took IT 2H to render it...
I have
Low poly + UVW
High Poly no UVW
Thanx ciao.
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