Shoot. I'd love to have an answer to light units and intensity too. I've been using vray 2.0 standalone (with Blender) and the default units are 1m for certain. I was really perplexed that I had to increase the lumens by a factor of 100 (for example) to get what would be correct light levels for the camera exposure level. -
I've taken to just using default units for lighting, I get the lighting effects I want.
Edit - OK, I did a test scene based on an actual photo, and, um, it works. Per my comments, I've been having trouble with spot lights and IES lights, it may be that those kinds of lighting calculate differently.
I've taken to just using default units for lighting, I get the lighting effects I want.
Edit - OK, I did a test scene based on an actual photo, and, um, it works. Per my comments, I've been having trouble with spot lights and IES lights, it may be that those kinds of lighting calculate differently.
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