Any news about the patch?
We finish our job, so at the end, I had to shut down the displacement, and lowered the size of the textures.
We notice that the big problem was for the lightcache, we have 12 gigas of memory on each workstation and we are used to put the memry limit to 10, so after a restart of the computer, first lightcache go to 596h, after 2 min stop it, relaunch wait 2 min (it says 5 or 6 hours) stop it, relaunch and it says 30 min. Look like a car engine.
We finish our job, so at the end, I had to shut down the displacement, and lowered the size of the textures.
We notice that the big problem was for the lightcache, we have 12 gigas of memory on each workstation and we are used to put the memry limit to 10, so after a restart of the computer, first lightcache go to 596h, after 2 min stop it, relaunch wait 2 min (it says 5 or 6 hours) stop it, relaunch and it says 30 min. Look like a car engine.
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