I am trying to render a wall of glass tiles. There should be a visible shadow within the glass from the grout. But I cant seem to get the correct result. The shadow within the glass doesn't look sharp enough.
I have tried Vray light and standard spots, neither give a good result. Can any one suggest a method for this? It doesn't help that the wall of tiles has no environment but that's what's required.
I have tried Vray light and standard spots, neither give a good result. Can any one suggest a method for this? It doesn't help that the wall of tiles has no environment but that's what's required.
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