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Lines on render using Vray frame buffer

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  • Lines on render using Vray frame buffer

    Our studio has recently switched over to LWF. We tried sending a render to our farm using split scan lines with the vray frame buffer and we got weird lines in our render. I don't think they are stitching lines, but i was wondering if anyone else had the same problem or knew what this was.

    Thanks for any help. Image attached
    Attached Files
    www.billa1.com

  • #2
    I'm pretty sure you have to save the GI calculation before using split scan lines. (I also use an overlap of like 3 pixels).
    Colin Senner

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