We had this from time to time: You crank up the density / area but the hair distribution in VrayFur just remains extremely thin.
Mostly we do get the desired density, but for some cases the density just stays unsatisfactory, while rendertimes even go pretty higher (I would estimate). This is weird, because normally the density/area in the same kind of use can be really ok -let's say at a value of 1-2-, but in these cases you push it all the way up to 500 and still it looks poor.
(Sometimes it looks like the Face-Size still has influence onto the density, even when switching to Density/Area)
Of course we are talking about objects of the same scale, which have not been scaled etc.
Any hint where this might come from?
Best regards, Peter
http://www.xoio.de
Mostly we do get the desired density, but for some cases the density just stays unsatisfactory, while rendertimes even go pretty higher (I would estimate). This is weird, because normally the density/area in the same kind of use can be really ok -let's say at a value of 1-2-, but in these cases you push it all the way up to 500 and still it looks poor.
(Sometimes it looks like the Face-Size still has influence onto the density, even when switching to Density/Area)
Of course we are talking about objects of the same scale, which have not been scaled etc.
Any hint where this might come from?
Best regards, Peter
http://www.xoio.de
Comment