Hello,
Please can someone help me out? I've been working on an animation for a development in Cape Verde. Please could someone take a look at the attached link and explain why the trees are flickering or shimmering in this way? http://www.mesh-media.co.uk/vray/CV-Test.mpg
I have used a renderfarm with the light cache and irradiance map set from file. The files were created with the light cache set to flythrough and the irradiance map set to incremental add to map. Both files were calculated on a single machine.
Here are the settings at the time of render........
The trees are xfrog but have been retextured so they don't have any reflection or refraction to speed up the render times.
Any help would be very greatly appreciated.
Thanks
Please can someone help me out? I've been working on an animation for a development in Cape Verde. Please could someone take a look at the attached link and explain why the trees are flickering or shimmering in this way? http://www.mesh-media.co.uk/vray/CV-Test.mpg
I have used a renderfarm with the light cache and irradiance map set from file. The files were created with the light cache set to flythrough and the irradiance map set to incremental add to map. Both files were calculated on a single machine.
Here are the settings at the time of render........
The trees are xfrog but have been retextured so they don't have any reflection or refraction to speed up the render times.
Any help would be very greatly appreciated.
Thanks
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