Hey everyone,
im sorry if this as been posted before i searched and found nothing and got to admit im in a hurry...!!
So here's the problem:
I got some water streams that i did with particle flow and i meshed them with the berconmetaballs.
Works great, the only problem is when i put 3d motion blur, the render will build its light cache for eternity, or the light cache will be fast but the last irradiance bucket will take ages to finish.
Also when i press cancel it does'nt work, i always have to kill max.
Really stuck here!!!
My idea was to do the MB in post with RSMB but i cant seem to get the velocity pass to show something in it...??
EDIT: Btw, i started to have problem when i upped the particles birth count, to 200 000. But i need that to get the effect, and i dont think its that much?? Im new to particle flow so nothing to refer to.
Thx!
Jay.
im sorry if this as been posted before i searched and found nothing and got to admit im in a hurry...!!
So here's the problem:
I got some water streams that i did with particle flow and i meshed them with the berconmetaballs.
Works great, the only problem is when i put 3d motion blur, the render will build its light cache for eternity, or the light cache will be fast but the last irradiance bucket will take ages to finish.
Also when i press cancel it does'nt work, i always have to kill max.
Really stuck here!!!
My idea was to do the MB in post with RSMB but i cant seem to get the velocity pass to show something in it...??
EDIT: Btw, i started to have problem when i upped the particles birth count, to 200 000. But i need that to get the effect, and i dont think its that much?? Im new to particle flow so nothing to refer to.
Thx!
Jay.
Comment