Hi,
I have a big problem. I rendered out my entire 4 minute animation and saved all my passes from framebuffer as separate 32-bit tiffs. In framebuffer everything looks ok but when i open up my velocity pass in nuke or photoshop i get very weird results. I re-rendered some frames in to an multi-layer exr. Now when i check the the velocity channel it looks like it is supposed to, and the vectorblur works like a charm.
Does anyone know how to fix this?
I have a big problem. I rendered out my entire 4 minute animation and saved all my passes from framebuffer as separate 32-bit tiffs. In framebuffer everything looks ok but when i open up my velocity pass in nuke or photoshop i get very weird results. I re-rendered some frames in to an multi-layer exr. Now when i check the the velocity channel it looks like it is supposed to, and the vectorblur works like a charm.
Does anyone know how to fix this?
Comment