Hi
I'm having some serious issues with a night scene. Originally I thought it was a displacement problem, but turns out it seems to be my foilage. There are about 4 or 5 different types of plants only, some is instanced proxies and others are just instanced meshes. Mostly they are from the HQ Plants catalogue.
I've already switched OFF motion blur in my VRayCam settings, lowered the IRMap preset to "Very Low" preset. My dynamic ram limit is set to 3500 (since my slaves only have 6GB each). The slaves don't even render and times out, and my i7 2600K with 16GB ram takes 3 hours per frame! I'm using this as my basis for my settings: http://www.spot3d.com/vray/help/200R...ials_anim2.htm
With the plants hidden, I get about 50 minutes per frame
It hasnt done enough frames yet to judge if it is free from GI flicker, but on a "very low" IRmap preset I'm geussing it's going to look not too good. I've now cancelled the render and also switched off "detail enhancement" and also switched off "check sample visibility" in an attempt to get lower render times just for a test.
I've also tried the VRayAmbientLight route as some has suggested, but this only brings down the render times from 3 hours to about 2 hours 50 minutes so not much help with render times.
I've gone blank and not sure what it can be. I've rendered much larger scenes than this one with millions more plants in 30 minutes per frame on a pc quarter the speed of this one. Although that was a day time forest/mountain thing. The one I'm busy with is a night shot exterior archviz. Any suggestions would be HIGHLY appreciated.
Unfortunately I cannot post any scene screenshots or part thereoff, all I can post is render settings. Please any suggestions?
I'm having some serious issues with a night scene. Originally I thought it was a displacement problem, but turns out it seems to be my foilage. There are about 4 or 5 different types of plants only, some is instanced proxies and others are just instanced meshes. Mostly they are from the HQ Plants catalogue.
I've already switched OFF motion blur in my VRayCam settings, lowered the IRMap preset to "Very Low" preset. My dynamic ram limit is set to 3500 (since my slaves only have 6GB each). The slaves don't even render and times out, and my i7 2600K with 16GB ram takes 3 hours per frame! I'm using this as my basis for my settings: http://www.spot3d.com/vray/help/200R...ials_anim2.htm
With the plants hidden, I get about 50 minutes per frame
It hasnt done enough frames yet to judge if it is free from GI flicker, but on a "very low" IRmap preset I'm geussing it's going to look not too good. I've now cancelled the render and also switched off "detail enhancement" and also switched off "check sample visibility" in an attempt to get lower render times just for a test.
I've also tried the VRayAmbientLight route as some has suggested, but this only brings down the render times from 3 hours to about 2 hours 50 minutes so not much help with render times.
I've gone blank and not sure what it can be. I've rendered much larger scenes than this one with millions more plants in 30 minutes per frame on a pc quarter the speed of this one. Although that was a day time forest/mountain thing. The one I'm busy with is a night shot exterior archviz. Any suggestions would be HIGHLY appreciated.
Unfortunately I cannot post any scene screenshots or part thereoff, all I can post is render settings. Please any suggestions?
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