H have a simple sample file where i'm wanting to decal a surface with a second map/set of uvs. In the standard blend with vray sub materials I get one result but with the vray blend i'm getting something altogether different. User error, probably but im scratching my head as how to achieve the same result. I'm working ion a matte shot and I need a localized set of uvs with a higher rez map. and may need to do this several levels deep as its a mini powers of 10 shot.
Thanks!
-Michael
http://morphographic.com/Chaos/UVBlendIssue.zip
Thanks!
-Michael
http://morphographic.com/Chaos/UVBlendIssue.zip
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