Hi everybody
I've got a problem with matte option and shadows
I've a scene to render with some objects and i want to separate them by passes, so i've isolated some of them and make pass like that
(sorry for the worst render but this is a test scene without shaders and others... Just the necessary)
The Fix Object pass
And his alpha
The animated objects
and they alphas
For the test i have a imple solid I do into AftFx as background
And the result is here :
As you can see the problem is on the animated objects... The first spanner cast a shadow as nothing is beetween it and the light, but the furthest is casting shadow on the right way...
I've trying a lot of combination, and the only solution i've found is to render all the pass without shadows and render the shadow pass in one time..; But... It's really a non-sense... If i have to render with passes i'd like to do it separatly... and not to rendering All the sequences just for shadows...
Please help me to found a solution... I'm going crazy...
Many thanks !
Many thanks !
I've got a problem with matte option and shadows
I've a scene to render with some objects and i want to separate them by passes, so i've isolated some of them and make pass like that
(sorry for the worst render but this is a test scene without shaders and others... Just the necessary)
The Fix Object pass
And his alpha
The animated objects
and they alphas
For the test i have a imple solid I do into AftFx as background
And the result is here :
As you can see the problem is on the animated objects... The first spanner cast a shadow as nothing is beetween it and the light, but the furthest is casting shadow on the right way...
I've trying a lot of combination, and the only solution i've found is to render all the pass without shadows and render the shadow pass in one time..; But... It's really a non-sense... If i have to render with passes i'd like to do it separatly... and not to rendering All the sequences just for shadows...
Please help me to found a solution... I'm going crazy...
Many thanks !
Many thanks !
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