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Vray 2.0 SP1 Crash - Standard Light Volume Light Shadow Map error

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  • Vray 2.0 SP1 Crash - Standard Light Volume Light Shadow Map error

    Heya

    So, I was just working on a scene got new PC so testing stuff out. Anyway the moment I start using Shadow maps & Volume Light I get error below... Click image for larger version

Name:	Vray crash.jpg
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ID:	873309

    Annoying, its not 100% tho, when I left few objects and lights all worked fine... I guess the scene was light so max did the calculation...

    From tests so far it looks like its the shadow map is causing error - the moment I change lights to VrayShadow all renders fine...

    Any ideas how to fix it ? Or is there any other way to get volume lights and shadows... ?

    Thanks, bye.

    ps. need I send vraylog?

    EDIT. Just remember, when I had an mtl override on all objects I could render the volume lights, Its when I disabled it and try to get textures it crashes...
    Last edited by Dariusz Makowski (Dadal); 06-09-2011, 03:19 PM.
    CGI - Freelancer - Available for work

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