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How Can I Render Bloom as Separate Pass?

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  • How Can I Render Bloom as Separate Pass?

    ( I didn't get a response from anyone from Chaosgroup on this when I posted it in the General tab, so Im re-posting here hoping I'll get a response)

    On 2.0 I turned on the Vray Lens Effect, enabled Bloom, and turned on "Render Element" under the bloom options. Im rendering out EXRs and from what I understand the Bloom Render Element created by VRay Lens Effect is NOT stored in the EXR. This is evident because when I extract the bloom in After Effects, its empty. Thus, how can I save a separate pass for the Bloom?

  • #2
    It's my understanding, you can't.
    Bobby Parker
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    • #3
      Originally posted by Teriander View Post
      ( I didn't get a response from anyone from Chaosgroup on this when I posted it in the General tab, so Im re-posting here hoping I'll get a response)

      On 2.0 I turned on the Vray Lens Effect, enabled Bloom, and turned on "Render Element" under the bloom options. Im rendering out EXRs and from what I understand the Bloom Render Element created by VRay Lens Effect is NOT stored in the EXR. This is evident because when I extract the bloom in After Effects, its empty. Thus, how can I save a separate pass for the Bloom?
      There was a discussion a while back; at the moment, you need to use the 3ds Max frame buffer for this to work. This is because the lens effect is applied after the render is complete; but on the other hand the raw .vrimg and .exr files are written *while* the render is being done, before the lens effect.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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