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  • bad geometry

    I have some geometry, in my model, that will not render materials. I have tried the most basic material, with just a diffused color, and it only renders gray. I exported the geometry, and brought it back in, but nothing! Any clues?
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

  • #2
    Normal?

    Create new geometry and merge to it...

    Check mixer see if visibiliyu ios 1 or 0.5 etc...
    CGI - Freelancer - Available for work

    www.dariuszmakowski.com - come and look

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    • #3
      Check mixer see if visibiliyu ios 1 or 0.5 etc...
      can you explain?
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090
      • ​Windows 11 Pro

      Comment


      • #4
        visibiliy is 1
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090
        • ​Windows 11 Pro

        Comment


        • #5
          Just a guess but maybe a vray override mtl in the Global switches?
          www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

          Comment


          • #6
            Yeah, I once also searched for quite some time why this particular object won´t change no matter what I do until I realized I had "override" turned on
            and most other objects excluded.
            If this is not the case you can try to extract the Geometry with a "Mesher" Object. This usually helps. I remember getting CAD geometry from a customer
            and it just won´t accept Mapping coordinates. A Mesher solved the problem in my case.

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            • #7
              As extreme make over u can use Particles to recreate quickly geometry and then mesh it back in to edit poly... weird work around but should fix even the most bizarre issues...
              CGI - Freelancer - Available for work

              www.dariuszmakowski.com - come and look

              Comment

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