There is a bug in internal Arch&Design material conversion during render in Vray 1.5 SP5. A bitmap in reflection glossiness is ignored.
Has it been reported before? Or am I doing something wrong?
Could anybody tell me how I can convert an Arch&Design material into VrayMtl? I tried Vray Scene converter but it doesn't work.
I also tried to open vrayutils.ms script, uncommented the line saying:
And then tried the conversion but it still doesn't work.
Any help is appreciated...
EDIT:
So it seems there also needs to be changed (commented) one more line saying which materials are compatible:
Has it been reported before? Or am I doing something wrong?
Could anybody tell me how I can convert an Arch&Design material into VrayMtl? I tried Vray Scene converter but it doesn't work.
I also tried to open vrayutils.ms script, uncommented the line saying:
-- Arch___Design__mi: convertFrom_ArchAndDesign orig_mtl
Any help is appreciated...
EDIT:
So it seems there also needs to be changed (commented) one more line saying which materials are compatible:
if mtl_classid==Arch___Design__mi then return true
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