Heya
I've got a little problem ergh ! Which is quite weird because iI could do it in the past....
Anyway I have a HDRI and a backplate in my max. I set up either Vray Wrapper with diffuse to grey and matte enabled with settings of -1/alpha/shadows on etc etc. Or I just right click on object/vray settings and set it there.
Now both of the options cast shadows and create alpha but they still leave the oryginal plane there so in my reflections I can see that plane and not the ground as I wanted to... If I also put backplate in to diffuse and use screen type of mapping I get the backplate on top of my car(which is weird because its not that same material)...
Soo how can I do it ?
Thanks, bye...
I've got a little problem ergh ! Which is quite weird because iI could do it in the past....
Anyway I have a HDRI and a backplate in my max. I set up either Vray Wrapper with diffuse to grey and matte enabled with settings of -1/alpha/shadows on etc etc. Or I just right click on object/vray settings and set it there.
Now both of the options cast shadows and create alpha but they still leave the oryginal plane there so in my reflections I can see that plane and not the ground as I wanted to... If I also put backplate in to diffuse and use screen type of mapping I get the backplate on top of my car(which is weird because its not that same material)...
Soo how can I do it ?
Thanks, bye...