Hi all,
tried browsing forum but haven found an answer really.
i am using quite big HDRI studio lighting in my dome light ...over 10K wide
however,
the reflections in objects appear VERY pixelated.
is there any workaround to this?
i ve tried upping the HDRI texture size in the dome light but it doesnt help :-/
the only solution was to create a sphere around the scene and map it with an HDRI put into a vraylight mat
any clues???
i find this impossibility with tweaking the HDRI map proximity within the vray dome light rather dumb
i am rendering 1600px big images...10K maps must be large enough to produce crisp reflections in my opinion..
would be very glad for any help here
Thanks a lot!
Best Regards
tried browsing forum but haven found an answer really.
i am using quite big HDRI studio lighting in my dome light ...over 10K wide
however,
the reflections in objects appear VERY pixelated.
is there any workaround to this?
i ve tried upping the HDRI texture size in the dome light but it doesnt help :-/
the only solution was to create a sphere around the scene and map it with an HDRI put into a vraylight mat
any clues???
i find this impossibility with tweaking the HDRI map proximity within the vray dome light rather dumb
i am rendering 1600px big images...10K maps must be large enough to produce crisp reflections in my opinion..
would be very glad for any help here
Thanks a lot!
Best Regards
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