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VRayMtl parameter resets when rendering

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  • VRayMtl parameter resets when rendering

    Hi all,
    I have a very weird thing happening :
    On one of my VRayMaterial, the Refraction Glossiness paramters reverts to 1.0 after each render.
    I set it back to 0.85 for example, render is ok with the glossiness and when render is done, i go back to the material editor to see the value back to 1.0 !
    Anyone had this weird behaviour before ? any idea ?
    By the way it's a Polycarbonate material i downloaded on vraymaterials.de...
    Thanks !

  • #2
    Are you using SolidRocks by any chance? I also have had this problem when using the 'Interp. Gloss in IrrMap (if <=0.' function...
    James Burrell www.objektiv-j.com
    Visit my Patreon patreon.com/JamesBurrell

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    • #3
      Hey you're right, it's a solidrocks issue :
      http://solidrocks.subburb.com/index....809&Itemid=114
      Thanks,

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