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  • huge rendering -> problem

    I have to make a rendering 30'000 x 30'000px in size. it's a simple scene, but huge textures. one domelight, no sun, no other lights.

    it's not rendering at all!

    I have tried everything, the only thing what's working is rendering "stripes" over backburner, but it fails at the point of merging the stripes together.

    If I want to render it as one image, vray fails at the point "...light manager" and then crash. what does the light manager do or what is it? is there a way to render such a huge image?
    I have to solve the problems, because the customer (photographers) wants this size.

    ps. I have to debug today... there is a forest and autograss in the scene, maybe that's a problem.

    best regards
    themaxxer
    Pixelschmiede GmbH
    www.pixelschmiede.ch

  • #2
    If backburner renders out the strips but just won't automatically stitch them together then you still have the strips and can manually put them together. I've had to do this several times, it's time consuming but it works. You're running out of memory so you could try reducing the map size of the objects in your scene, or buy more memory.

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    • #3
      I know you said that you've tried everything, but just to make sure does that include rendering directly to a vrimg file?

      That said, I recently had issues rendering a 20'000 pixel image & it turned out that Forest Pack Pro was the culprit. Swapped it out of instances & all was fine.

      Good luck!
      MDI Digital
      moonjam

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      • #4
        Originally posted by AJ Jefferies View Post
        I know you said that you've tried everything, but just to make sure does that include rendering directly to a vrimg file?

        That said, I recently had issues rendering a 20'000 pixel image & it turned out that Forest Pack Pro was the culprit. Swapped it out of instances & all was fine.

        Good luck!
        good tip with forest, thanks. I will try. vrimg is rendering, but I don't know what it is rendering... I have no feedback.
        Pixelschmiede GmbH
        www.pixelschmiede.ch

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        • #5
          devin is right. If you use the MaxFramebuffer you need a lot of memory. Backburner use the Maxframebuffer to merge the strips together. You can also try to use the Vray Framebuffer (no Render to memory) maybe you have to save as .vrimg in case of the "Region - Problem" or you render e.g. 9 Blowup 10.000x10.000 pixel (Area to Render).

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          • #6
            ops, waintng to long pressing the post button.
            forget what i wrote about the vrimg but blow up is an option.

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            • #7
              Originally posted by themaxxer View Post
              I don't know what it is rendering... I have no feedback.
              There is a preview option
              MDI Digital
              moonjam

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              • #8
                you could try to render it out smaller and blow it up using this plugin in Photoshop...the trial version is a full funtional one for 30 days I think!!
                http://www.alienskin.com/blowup/
                show me the money!!

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