I have seen this problem before, and I have probably posted some question about a couple of years ago, but I don't remember the answer. And the problem does not happen for me very often since I usually use higher refl values. Anyway, here goes:
Take a look at the image. You can see all settings, refl spheres in a white environment. Reflection cuts off if I use to low RGB values. The RGB values also seems to correlate with IOR. If I use higher IOR, I need to lower the RGB value to cut the relf again. Can anyone explain this?
Take a look at the image. You can see all settings, refl spheres in a white environment. Reflection cuts off if I use to low RGB values. The RGB values also seems to correlate with IOR. If I use higher IOR, I need to lower the RGB value to cut the relf again. Can anyone explain this?
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