Hey,
I'm having a problem with the car paint material:
When I am very close to the object, I can see the edges of the tesselated faces.
Attached you find an example of what I mean. (pure render output without any postprod)
The CarPaint Material is on the Helmet and on the car itself.
The Objects are simple Editable Polys without any NURMS Subdivs activated.
Image sampler: Adaptive DMC
AA filter: VRayLanczos (2mm)
I searched the forums, but I cannot find any post, similar to this.
Hope you can help me. Thanks in advance!
Joe
I'm having a problem with the car paint material:
When I am very close to the object, I can see the edges of the tesselated faces.
Attached you find an example of what I mean. (pure render output without any postprod)
The CarPaint Material is on the Helmet and on the car itself.
The Objects are simple Editable Polys without any NURMS Subdivs activated.
Image sampler: Adaptive DMC
AA filter: VRayLanczos (2mm)
I searched the forums, but I cannot find any post, similar to this.
Hope you can help me. Thanks in advance!
Joe
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