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Max direct light causing overbright error on vray material

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  • Max direct light causing overbright error on vray material

    I also had this error on another object in the scene that was in a group but I remembered somewhere about groups sometimes causing this problem (I think I did anyway)...it resolved the issue for that particular object.

    If I set refraction colour to black it doesn't produce the error. If I turn off the direct light it stops the error, but I need the direct light.

    Max 2012 - vray 2.xx (latest).
    Regards

    Steve

    My Portfolio

  • #2
    Hi Steve,
    Stupid question - you are using vrayshadows on the direct light?
    Chris Jackson
    Shiftmedia
    www.shiftmedia.sydney

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    • #3
      Yep, using vray area shadows..
      Regards

      Steve

      My Portfolio

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      • #4
        ok. I went through a number of tests, tried rendering just the geometry causing the error (in isolation mode with lights still rendering) and it was fine. I noticed my render was still going slowly on sections of the image where phoenix was being used (even though there was no simulation on that frame) and so I deleted the phoenix sim and hey presto, all is fine.

        Is there a reason Phoenix would be causing this problem...
        Regards

        Steve

        My Portfolio

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        • #5
          Originally posted by stevesideas View Post
          Is there a reason Phoenix would be causing this problem...
          I can think of several reasons Can you get us the scene?

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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          • #6
            Do you require the texture maps as well...the phoenix sim is fairly large so you will have to do that...if thats ok
            Regards

            Steve

            My Portfolio

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