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VRaySky environment texture in the Nitrous viewports

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  • VRaySky environment texture in the Nitrous viewports

    Build 2.20.01 official (4 December 2011)
    ==============
    Bug fixes:
    (*) Nitrous: support for the VRaySky environment texture in the Nitrous viewports;


    Huh? How does that work? In the material editor as well as the nitrious viewport, all I get is 100% white for the VRaySky. Tried with and without VRaycam
    What am I missing?
    Kind Regards,
    Morne

  • #2
    Unfortunately for the moment cameras have not the power to change the Nitrous exposure options and neither do custom exposure control plugins. So the only way to reduce the intensity would be to turn off the physical camera exposure (if you are using it) and adjust the sun intensity multiplier instead.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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