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vrayproxy viewport slowdown

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  • #16
    As a temporary solution, you may try the following:
    - use preview from file (faces) display mode
    - select all vrayproxy objects, then from the 3ds max object properties clear the "Vertex channel display" property
    The above steps should make the viewport quite usable.
    V-Ray for 3ds Max developer

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    • #17
      Originally posted by Vasil Minkov View Post
      As a temporary solution, you may try the following:
      - use preview from file (faces) display mode
      - select all vrayproxy objects, then from the 3ds max object properties clear the "Vertex channel display" property
      The above steps should make the viewport quite usable.
      Hi Vasil,

      right now I've just remember your answer about this issue and wow!!! ...I've been already using the "preview from file (faces)" trick but I've totally forgot about the "vertex channel" one
      ...that makes a huge difference!!!

      thanks a lot for your support

      As I'm still with the 2.20.03, is this issue solved in the latest build or this workaroud is still required?
      Alessandro

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      • #18
        Originally posted by zeronove View Post
        As I'm still with the 2.20.03, is this issue solved in the latest build or this workaroud is still required?
        I don't think I merged the changes in the official builds, so for the moment it's only in the nightlies.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #19
          I am experiencing very slow vrayproxy related viewport performance in Max 2013 using a Quadro 4000.

          I have narrowed it down to a simple file that contains a camera and 2 vrayproxys. Pressing play I get the following performance:

          Both proxys in the scene:
          Max 2013: 0.5 fps
          Max 2011: 375 fps

          Just VRayProxy_B:
          Max 2013: 375 fps
          Max 2011: 375 fps

          Notes:
          In both cases orbiting the view gets me around 575 fps
          Max 2013 (PU5, vray 2.30.01, nitrous)
          Max 2011 (SP2, vray 2.20.03, nvidia performance driver)
          VRayProxy_A and VRayProxy_B are created from the same base mesh, some iGrass.
          VRayProxy_A was made using a vray version prior to 2.30.01, not sure which.
          VRayProxy_B was made with 2.30.01.
          I've tried the above (use preview from file (faces) display mode & clearing the "Vertex channel display" property) and it has no effect.

          Any ideas greatly appreciated! Let me know if you would like a copy of the file Vlado.

          Thanks,
          Olly
          Set V-Ray class properties en masse with the VMC script
          Follow me for script updates: @ollyspolys

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          • #20
            Can you try one of the latest nightly builds and see if it helps?

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

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            • #21
              Where do I get one of those from?
              Set V-Ray class properties en masse with the VMC script
              Follow me for script updates: @ollyspolys

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              • #22
                Hi Olly,

                You can send a request to: support@chaosgroup.com
                Tashko Zashev | chaos.com
                Chaos Support Representative | contact us

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