Hi Vlado,
Getting a big problem here rendering a tp system - it's a simple one with a trail of particles that use scene geometry as their shape being released from an object - pretty bog standard system really. I get an unhandled exception first time around but oddly enough, if I okay the vray error and hit render a second time the scene seems to render correctly. My problem is that if I send the scene off to the farm, the render nodes won't be able to hit render a second time so it'll never go through. I've tried upping the motion blur samples on the tp system to 20 in case it's a sub frame thing, and I've also tried upping the entire scene to 8 motion blur samples overall for the same reasons. Annoyingly it render on it's own when it's isolated but not with the other geometry turned on. Any thoughts on what might be causing it?
I've attached the vraylog in case there's anything obvious in it.
Thanks,
John
Getting a big problem here rendering a tp system - it's a simple one with a trail of particles that use scene geometry as their shape being released from an object - pretty bog standard system really. I get an unhandled exception first time around but oddly enough, if I okay the vray error and hit render a second time the scene seems to render correctly. My problem is that if I send the scene off to the farm, the render nodes won't be able to hit render a second time so it'll never go through. I've tried upping the motion blur samples on the tp system to 20 in case it's a sub frame thing, and I've also tried upping the entire scene to 8 motion blur samples overall for the same reasons. Annoyingly it render on it's own when it's isolated but not with the other geometry turned on. Any thoughts on what might be causing it?
I've attached the vraylog in case there's anything obvious in it.
Thanks,
John
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