Hello
In one of our last project, I noticed that enabling the option Affect Channels -> Color + Alpha didn't have any effect if the glass material is part of a Blend material ... the alpha is pure white ! can anyone confirm that please ?
Thanks in advance,
Regards.
In one of our last project, I noticed that enabling the option Affect Channels -> Color + Alpha didn't have any effect if the glass material is part of a Blend material ... the alpha is pure white ! can anyone confirm that please ?
Thanks in advance,
Regards.
Comment