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sub pixel mapping not eliminating white spots

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  • sub pixel mapping not eliminating white spots

    I am just starting a curtain wall section, and notice some white spots around the glass. I've searched around and everyone says check sub pixel mapping and clamp, I've done that and still, strange white spots. reflection subdivisions are up to 32. I'm using an hdri to light the scene, it's subdivisions are at 32 as well. Does anyone have any idea what these spots are? Thanks.

    Click image for larger version

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  • #2
    Found it, needed to check affect shadows in the glass material option, duh!

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