Seen several posts on this, but cant see why this kind of thing is still happening in a lot of my renders ? It usually occurs when two objects are close to each other.
You get this wierd incorrect light glow/blotchy thing happening at the gap between the two objects. In this typical example, it is between the back of the toilet & the wall.
I have tried changing the GI Surface ID of the objects & tried different methods of GI, Currently using IM & LC
You get this wierd incorrect light glow/blotchy thing happening at the gap between the two objects. In this typical example, it is between the back of the toilet & the wall.
I have tried changing the GI Surface ID of the objects & tried different methods of GI, Currently using IM & LC
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