Hi,
I have been trying to solve a problem im having using vraysampler info render element inside Eyeone Fusion to generate Volume Fog.
Fusion requires a world position pass to work. I have been rendering out a point world position pass to 32 bit exr but it doesnt look right or work correctly inside of Fusion. It appears to look like the eye space pass rather than the world space pass.

Here is mine:

Does this look correct?
Does anyone else use vray with fusion to generate volume fog? I was hoping it was goign to be a fast alternative to vray enviroment fog.
thanks
I have been trying to solve a problem im having using vraysampler info render element inside Eyeone Fusion to generate Volume Fog.
Fusion requires a world position pass to work. I have been rendering out a point world position pass to 32 bit exr but it doesnt look right or work correctly inside of Fusion. It appears to look like the eye space pass rather than the world space pass.
Here is mine:
Does this look correct?
Does anyone else use vray with fusion to generate volume fog? I was hoping it was goign to be a fast alternative to vray enviroment fog.
thanks
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