Originally posted by kosso_olli
View Post
There is also another problem: Let's say I have a car which is lit by an HDRI. The HDRI casts a shadow of the car onto the ground plane, and I would like to have that shadow in the reflection of the car. Because we render all our stuff against a black background for compositing reasons, I can not turn on the environment background. When I do this, the ground plane renders black in the reflection of the car. Is there a workaround for this? I would like to avoid baking the shadows...
Best regards,
Vlado
Comment