Could someone let me know if this is this possible or not when using the VraySun?
I've got an interior scene lit by VraySun and VraySky (in the environment slot). I find this best at present for clarity of GI in the interior but I'm trying to use
a cylinder outside with a vraylight material mapped with a sky for generating reflections and for the appearance of the sky itself outside of the windows.
The cylinder is set to cast no shadows or generate/receive GI and it is selected in the VraySun 'exclude' list as excluded from shadow/illumination
but it is still being blown out by direct illumination from the VraySun (disabling the sun makes the sky appear as it should). Is this unavoidable?
I've got an interior scene lit by VraySun and VraySky (in the environment slot). I find this best at present for clarity of GI in the interior but I'm trying to use
a cylinder outside with a vraylight material mapped with a sky for generating reflections and for the appearance of the sky itself outside of the windows.
The cylinder is set to cast no shadows or generate/receive GI and it is selected in the VraySun 'exclude' list as excluded from shadow/illumination
but it is still being blown out by direct illumination from the VraySun (disabling the sun makes the sky appear as it should). Is this unavoidable?
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