I'm getting some hugely inconsistent render times with an image i'm trying to render. it's 5.5k wide - i'm doing it in strips, all materials have a reflection depth of 1 and it's using a pre-calculated IR map/LC.
Both of these were rendered on the same machine:
This strip took 21 minutes. as expected.

This strip took 4 hours and 55 minutes. If anything, i'd have expected it to be much quicker than the one before it.

ram usage is around 4/5 gb while rendering, regardless of rendertimes. This machine has 16gb...
Any ideas? low resolution tests are consistent all the way through the image, it's only when I ramp the image size up the time goes crazy sometimes.
Last night when i left it going on all machines I seemed to get 2 quick strips for every one slow one, give or take one on some machines.
Thanks in advance for any help!
Both of these were rendered on the same machine:
This strip took 21 minutes. as expected.

This strip took 4 hours and 55 minutes. If anything, i'd have expected it to be much quicker than the one before it.

ram usage is around 4/5 gb while rendering, regardless of rendertimes. This machine has 16gb...
Any ideas? low resolution tests are consistent all the way through the image, it's only when I ramp the image size up the time goes crazy sometimes.
Last night when i left it going on all machines I seemed to get 2 quick strips for every one slow one, give or take one on some machines.
Thanks in advance for any help!
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