Hi,
im playing with the new hair shader in vray... but i get strange results...
im using a standard linear workflow... a sunlight, no environment sky and two area lights.. gi brute force and light cache with retrace theshold turned on... im using mrprim and the vray shader in the hair modifier...
but i get allways a dark area where normally should be the brightest place....
any ideas..?
im playing with the new hair shader in vray... but i get strange results...
im using a standard linear workflow... a sunlight, no environment sky and two area lights.. gi brute force and light cache with retrace theshold turned on... im using mrprim and the vray shader in the hair modifier...
but i get allways a dark area where normally should be the brightest place....
any ideas..?
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