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Bitmaps not showing in Viewports in Max 2012

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  • Bitmaps not showing in Viewports in Max 2012

    I seem to be having a problem with my bitmaps showing in the viewport. I have swtiched from Nitrous to D3D and back again. I also made sure I selected realistic materials with maps. This is mainly happening when using composite maps in the diffuse channel. I'm only using one layer in the composite as well so its not anything complex.

    Here is my setup:

    Intel Xeon X5650 2.67 GHz
    24 GB of RAM

    Nvidia Quadro 4000 with the latest driver

    Thanks for any help

    -Brandon
    www.billa1.com

  • #2
    Working fine with me. Tested with stable 2.20 and 2.30.

    Nitrous Viewport
    VrayMtl \ Composite in Diffuse slot \ Bitmap in Layer 1
    Attached Files
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

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    • #3
      Originally posted by Billabong View Post
      This is mainly happening when using composite maps in the diffuse channel. I'm only using one layer in the composite as well so its not anything complex.
      Do you have a scene that you can post here or send us?

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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