I seem to be having a problem with my bitmaps showing in the viewport. I have swtiched from Nitrous to D3D and back again. I also made sure I selected realistic materials with maps. This is mainly happening when using composite maps in the diffuse channel. I'm only using one layer in the composite as well so its not anything complex.
Here is my setup:
Intel Xeon X5650 2.67 GHz
24 GB of RAM
Nvidia Quadro 4000 with the latest driver
Thanks for any help
-Brandon
Here is my setup:
Intel Xeon X5650 2.67 GHz
24 GB of RAM
Nvidia Quadro 4000 with the latest driver
Thanks for any help
-Brandon
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