Have a scene with a commercial HDR map 13000x6500 pixels on first render vray consumes memory like crazy taking at peak around 16gb of physical and swap space. It takes approximately 4 times longer for all caching (rayserver, light caching, etc). Once the frame has finished rendering the total time is ~3x longer than a normal render. Cancel first render or let it run through and the next renders take around 4gb physical and swap, and total frame time is around a third the time.
Tried 2.20.03 and 2.30.01 and same issue, proxy, bitmap paging, vray hdr map, no help. All similar results on first session render of the scene. What is going on?
-Eric
Tried 2.20.03 and 2.30.01 and same issue, proxy, bitmap paging, vray hdr map, no help. All similar results on first session render of the scene. What is going on?
-Eric
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