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vector displacement and weird normals

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  • vector displacement and weird normals

    Hello
    I've got this weird normals appearing when using vdm.
    Click image for larger version

Name:	vray_vdm_weird_normal.jpg
Views:	1
Size:	15.4 KB
ID:	876339
    On the left is original high poly, on the right is base mesh and in the middle basemesh with vdm.
    Texture was baked in 3ds max with VrayVectorDisplBake.
    All polygons have the same smoothing group.
    gomo.pl

  • #2
    Hi,
    Could you please send us your scene to vray@chaosgroup.com , so we can investigate this issue.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      File sent.
      I've left only low poly boxes.
      gomo.pl

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      • #4
        I haven't seen the scene yet, but what are the UVWs on the low poly cube?

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Simple mapping like that:
          Click image for larger version

Name:	vray_vdm_weird_normal_uvws.jpg
Views:	1
Size:	190.2 KB
ID:	845576
          gomo.pl

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