I continue to try and figure out caustics from time to time and still have problems with one thing in particular. see the image below:

My usual problem is trying to get sweat droplets/condensation to have nice caustics and it always fails. In the image I tested a sphere, a cube, and a torus knot. On the left the geo is free-floating. On the right it is penetrating the grey block. Notice the very big change in the square and sphere. I get the same thing with the sphere if I change the shape to a 1/2 dome that penetrates as well.
I can't see how this is correct, but I am not really sure what is going on. Can anyone at Chaos clarify what is happening with internal reflections and caustics - is something odd going on?
Here are my caustic settings, more or less default, and the relevant material settings. Caustics generated by a Max spotlight only, set to only generate caustics.
My usual problem is trying to get sweat droplets/condensation to have nice caustics and it always fails. In the image I tested a sphere, a cube, and a torus knot. On the left the geo is free-floating. On the right it is penetrating the grey block. Notice the very big change in the square and sphere. I get the same thing with the sphere if I change the shape to a 1/2 dome that penetrates as well.
I can't see how this is correct, but I am not really sure what is going on. Can anyone at Chaos clarify what is happening with internal reflections and caustics - is something odd going on?
Here are my caustic settings, more or less default, and the relevant material settings. Caustics generated by a Max spotlight only, set to only generate caustics.
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