We just switch to Vray 2.30 with 3dsMax 2013
On some scenes, we had problems saving our files as 16 bits or 32 bits exr, which is our usual workflow.
We nailed it down to the use of a refraction pass that was done in a previous version of Vray.
So a new scene would not give us any problems, but an old scene, or a new scene in which we would load presets, that in our case include different passes, would make a network rendering job save 8 bits only. The 16/32 bits save works fine on the local machine. Using the presets, and deleting the refraction pass, and replacing it with a new one works just fine..
On some scenes, we had problems saving our files as 16 bits or 32 bits exr, which is our usual workflow.
We nailed it down to the use of a refraction pass that was done in a previous version of Vray.
So a new scene would not give us any problems, but an old scene, or a new scene in which we would load presets, that in our case include different passes, would make a network rendering job save 8 bits only. The 16/32 bits save works fine on the local machine. Using the presets, and deleting the refraction pass, and replacing it with a new one works just fine..
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