Announcement

Collapse
No announcement yet.

BDPathTracer Bug with Falloff in the reflection slot

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • BDPathTracer Bug with Falloff in the reflection slot

    Stumbled upon this one. Not sure if its a bug or as designed. It appears the BDPathtracer doesnt like a falloff using light/shadow in the reflection slot of the VrayMtl. Im also seeing the material not showing up two sided if it used the full Vrayblendmtl.

    Here is the Scene using the ProgressivePathTracer.

    Click image for larger version

Name:	2012_ProgressivePathTracing_Metal_Plate_05.jpg
Views:	1
Size:	61.9 KB
ID:	876458

    Here it is the same file using the BDPathTracer

    Click image for larger version

Name:	2012_BDPathTracing_Metal_Plate_05.jpg
Views:	1
Size:	90.7 KB
ID:	876459

    Here is the scene file

    http://morphographic.com/VrayTest/20...l_Plate_05.zip

    Thanks!

    -Michael

  • #2
    The shadow/light falloff type doesn't work very well even in the regular V-Ray when GI is enabled. It won't work with the bidirectional path tracer for sure, since this falloff type is not physically accurate.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment

    Working...
    X