Please take a look:
As you can see, the problem is that the shadow is different if I use sss2 material.
I don't know if it is related to that the sss2 is one sided material, is so such bug should not appear inside of the nose.
Somehow the bug is related to scatter radius.
Or am I doing something wrong?
As you can see, the problem is that the shadow is different if I use sss2 material.
I don't know if it is related to that the sss2 is one sided material, is so such bug should not appear inside of the nose.
Somehow the bug is related to scatter radius.
Or am I doing something wrong?
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